|
Notizie pių commentate |
Post |
Ultimo Post |
|
|
Topic pių attivi |
Post |
Ultimo Post |
|
|
Pagine: - 1 - 2 - 3 - [4] -
|
|
01 Dicembre 2021 |
Postato da: amiwell79 |
Tuttorial Brilliance II |
|
Quite two years ago, the graphics and game designers Kevin Saunders (including Boss Machine, Reshoot Proxima 3 or Menace-Remake) on Amigaworld.net announced a tutorial for the Graphics program Brilliance II (English) for 2020.
Now he has released the first part of his guidance as YouTube video and, there, published there, PDF file released, especially on the 'Rub Thru'-Tool, which is available exclusively in Brilliance. According to the Brilliance II manual, RUB Thru enables the merger of two buffers by combining the outsourcing buffer ('swap buffer') with the current buffer. In October 1993, obligement published a detailed test.
Maybe the project of Kevin Saunders ultimately opens in a book.
Video Tuttorial
https://www.youtube.com/watch?v=1PDnH6Y_adM |
|
Pagine: - 1 - 2 - 3 - [4] -
|
Utenti Online |
|
Utenti registrati: 1206 dal 1 Gennaio 2006
di cui online: 0 registrati -
e 55 non registrati
|
|
|
Benvenuto all'ultimo utente registrato: zulu |
|
|
|
|
|
|